Super State Engine 1.0.7 and new tutorials
New written tutorials!
The main news today is that I've started writing tutorials in the form of blog posts to walk you through making a retro platformer with Super State Engine. I first intended to make youtube videos but I encountered technical and logistical difficulties with this approach. I must say I'm enjoying writing blog posts a lot more so this should help me providing you with more regular content!
The new tutorials use my free Mega Woman asset pack to create a Mega Man style game. There's three parts so far that go through coding running, jumping, shooting, getting hurt and dying and more will be coming soon (hopefully).
Latest changes
Version 1.0.7 fixes a few little things and introduce the new function "state_set_var()" which allows to change any variable of a set target. This new simple function should give much greater versatility to what you can do with the engine, taking full advantage of the core ability of the framework which is scripting actions in sequence.
Here's the list of change for this version.
- Fixed typo in "state_become_choose" function
- Fixed a bug that caused reached_last_frame() to be triggered too quickly.
- added state_set_var() function, allowing to change the value of any variable of the target
Files
Get Super State Engine for Game Maker
Super State Engine for Game Maker
Status | Released |
Category | Tool |
Author | Small is Beautiful |
Genre | Platformer |
Tags | Game engine, GameMaker, Tutorial |
More posts
- Super State Engine v1.0.677 days ago
- Version 1.0.5 and new tutorial video online!98 days ago
- Super State engine 1.0.4 and collision informationFeb 09, 2025
- Possible Game Maker bug with import packageFeb 09, 2025
- Super State Engine 1.0.3Feb 04, 2025
- Super State Engine 1.0.2Jan 31, 2025
- Updated demos with 1.0.1Jan 30, 2025
- Super State Engine 1.0.1 - Some bug fixes.Jan 28, 2025
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