Super State engine 1.0.4 and collision information


Hey!

Version 1.0.4 is out.  Very minor change in this version but I wanted to update the files because I found out how to fix the collision bug I encountered: If you create a new project and import the local package and you have collision bugs (actors floating 1 pixel above ground), just go into the game options > general and check the option "Collision Compatibility Mode". This should fix the problem.

Otherwise, I've only made a little change to the actor object:

  • Added a "flash_behavior" variable definition. Allows to choose between flashing white or invisible. Requires importing the sh_saturation shader.

Thanks everyone and have fun game deving!

Files

Super State Engine - Demo Adventure.yyz 597 kB
10 days ago
SuperStateEngine_v104.yymps 295 kB
10 days ago

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