Super State Engine v1.0.6


Hey!

Version 1.0.6 is up with a few small but important changes. Sometimes the hero object would be shaking during horizontal panning. I've updated the camera and state object with rounding methods to prevent this and it seems to be 100% fixed. Let me know if you encounter this issue again (or any other issue of course).

So if you already have version 1.0.5 imported into your project, you only need to reimport these two objects:

camera object:

  • Made small changes to prevent jerky sub pixel camera movement.

state object:

  • Added sub pixel rounding of position to prevent jerky movement on fraction speed.

Thanks and have fun game deving!

Files

SuperStateEngine_v106.yymps 295 kB
34 days ago
Super State Engine - Empty Template.yyz 527 kB
34 days ago

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