New chapter in game boy series Deep Forest.
The second chapter in the Deep Forest series for Game Boy color is finally out! It's not something I had planned when I first released the original Deep Forest (which explains the 4 years gap between the two chapters), it's an idea that came much later. And a third chapter is going to be in development soon to complete the series.
I'm very proud of the work I've done on this one. It's bigger than the first but not too much. I've tried to respect the original scope to keep a sense of rhythm. The puzzles are slightly more complex, progressively introducing the idea of switching between more than one character to solve them. A new familiar introduces a new mechanic and there's just generally more secrets to find.
The game is taking full advantage on the new GBStudio 3 (first one was done in the first version of GBStudio) and uses color palettes, avatars for dialogs and a custom fonts that allow more text in each dialog boxes. I always try to keep the dialogs and texts to a strict minimum and tell the story through the actions and environnements as much as possible.
I hope you like it. Have fun!
Kevin
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